announcement, Collaboration

I was a guest on LUQ!

Last week I had a really great time rolling some dice on The League of Ultimate Questing podcast, and if you’ve made your way here around the time of this posting that’s almost certainly the reason why! I just hope you enjoyed listening as much as I enjoyed playing.

By now you may know that I played an 11-year-old wizard named Amelia in the Little League of Ultimate Questing, and I want to talk for a little bit about how I prepared to portray a child character. In these situations, someone invariably has a smarter, more thoughtful take than I do on how to approach the role, and in this case it was Chris Winkle in this article on depicting child characters in writing.

I had a few major takeaways that shaped how I role-played Amelia:

  1. Her outlook on adventuring is based on her ideas about her parents. Both of Amelia’s parents are retired adventurers, and she was raised on bedtime stories about their exploits. I knew early on that she would think of adventuring as being very glamorous, and of the great adventurers as being these larger-than-life celebrities. To that end I decided that she was someone who would absolutely design and accessorize her adventuring outfit to be as much a costume as anything else, and that she would have a tendency to showboat with her magic given the opportunity.
  2. With little experience, she relies on lessons that her parents taught her. Amelia rarely knows what to do right away — she’s one clever girl and she’s good with puzzles, but she doesn’t have the experience and intuition to make quick decisions. I had the idea early on that in those situations she would recite things out loud that her parents had told her and then abide very closely to these neat little soundbites about taking her time or fighting as a last resort.
  3. She’s home schooled, so her magic is limited by what her parents allowed her to study. Specifically, that means no destructive spells. With the exception of one Abjuration spell, Amelia’s spell book is entirely comprised of Divination and Transmutation spells. The closest thing she even has to a damage spell (as far as her parents know…) is Catapult.
Credit: Hero Forge

And I think that’s all I can say without giving some things away! If you have any questions or want to talk about the episodes, feel free to give me a shout out on twitter @MistressDanaRPG!


Special Announcement!

I’ve been hired to be a professional Dungeon Master at Orcs! Orcs! Orcs! pop-up tavern in Portland, Oregon!

Orcs! Orcs! Orcs! is a once-monthly event where guests are served a 3-course dinner while being treated to a 4-hour session of D&D with one of its many talented Dungeon Masters. Orcs! events are open to all experience levels, and compared to something like Adventurer’s League they aim for something a little looser and more silly/fun. Which isn’t to say you can’t request a more serious style of game! You can specify in your booking which DM you would like to sit with or what style of gameplay you’re looking for and they will match you accordingly.

I myself have sat seven Orcs! games prior to joining the staff, and I highly recommend it. The atmosphere is friendly and welcoming, and the food is well worth the price. To see what other people are saying and what events are up and coming, check out the official Orcs! Orcs! Orcs! facebook page. I’d love you see you there!